Thursday, June 27, 2013

DCC RPG Patron Template

Rather short post, DCC RPG has a few patrons in the book, there is also the Angels, Daemons, and Beings Between. Sometimes your players throw you a curve and you are forced to make your own.  Well here is a Google document I have been working on.  I have been unable to convert the Patron Template I am developing into a fillable form PDF that I am happy with.  So I am just going to post the document.


Patron Template






Sunday, June 16, 2013

Adventurer Fitness Module 1

Well here is a quick entry.  Wednesday of last week I went to drop a sports bra off to my fiance before she ran this 3.65 mile race that is put on by a local Athletic club. On a whim I decided what the hell I am going to try and do this.  I had little training but I new worst case scenario I could walk the distance.  Well I loaded up my Camelback (water, phone, money for a cab if I decided to cheat), and headed out to meet her.  Well I jogged and walked my way around the 3.65 mile course.  Well 52 minutes later, a lot of sweat, no tears, and some sore legs I finished.  I was second to last, and when I heard the cowbell ringing, and the crowd cheering I kicked up the pace and finished strong.

What did I take from this first real fitness challenge/encounter:  RUNNING SUCKS!!!!  That being said, I did it and I was happy to have completed it.  I will run one again as it is a summer racing series.  I have been hitting the gym regularly, after a few days off to let my legs heal.  My legs were so soar I wouldn't even let the cleric lay hands, their touch would hurt too much.

Thursday, June 13, 2013

Freeport DCC Ocupations and Trade Good Lists

I wanted to make custom occupation and trade good lists for my Freeport setting.  They reflect the new feel of the races, and as I add more races to the mix I will just amend the list.  As for trade goods well Freeport can be a cruel mistress.  I am going to be sending them off to +Jon Marr  at Purple Sorcerer Games to made into a Zero Level Generator.  Another great service provided to the DCC community, don't forget to support Jon Marr and Purple Sorcerer for all they do for the community.  



Occupation List:

Alchemist,Staff,Oil (1 flask)
Animal trainer,Club,Monkey
Armorer,Hammer (as club),Iron helmet
Astrologer,Dagger,Spyglass
Barber,Razor (as dagger),Scissors
Beadle,Staff,Holy Symbol
Blacksmith,Hammer (as club),Steel tongs
Blacksmith,Hammer (as club),Steel ingot
Boatswain,Trowel (as dagger),Nails (1lb)
Boatswain,Dagger,Rope (50')
Boatswain,Mop (as staff),Bucket
Cabin boy,Dagger,Sailcloth (2 yard)
Chandler,Scissors (as dagger),Candles (20)
Chest-maker,Chisel (as dagger),Wood (10 lbs)
Cobbler,Awl (as dagger),Shoehorn
Confidence artist,Dagger,Quality cloak
Cooper,Crowbar (as club),Barrel
Cooper,Crowbar (as club),Barrel bands
Costermonger,Knife (as dagger),fruit
Cutpurse,Dagger,Small chest
Deckhand,Dagger,Bottle of rum
Deckhand,Dagger,Empty bottle
Deckhand,Dagger,3sp
Deckhand,Dagger,Padded armor
Disgraced captain,Longsword,Gold ring worth 10 gp
Ditch digger,Shovel (as staff),Fine dirt (1 lb.)
Drunk,Mug (as club), Bottle of rum
Drunk,Mug (as club), Empty bottle
Drunk,Mug (as club), Bottle of wine
Dwarven bureaucrat,Cane (as club), sealing wax (1 lb)
Dwarven blacksmith,Hammer (as club),Mithril (1 oz.)
Dwarven engineer,Hammer (as club), 5’ ladder
Dwarven  moneylender,Handaxe,5 gp 10 sp 200 cp
Dwarven navigator,Crossbow, spyglass
Dwarven stonemason,Hammer (as club),Fine stone (10 lbs)
Dwarven stonemason,Hammer (as club),Chisel
Fish gutter, Knife (as dagger), 2 fish
Fish gutter, Knife (as dagger), 1 fish
Fish gutter, Knife (as dagger), 5 fish
Fish gutter, Knife (as dagger), 3 fish
Fish gutter, Knife (as dagger), 1 pearl (25gp)
Fish gutter, Knife (as dagger), 12 rusty hooks
Fish gutter, Knife (as dagger), fish guts (3lbs)
Fortune-teller,Dagger,Tarot deck
Gambler,Club,Dice
Gongfarmer,Trowel (as dagger),Sack of night soil
Grave digger,Shovel (as staff),Trowel
Guild beggar,Sling,Crutches
Guild beggar,Sling,Fake stump with hook
Guild beggar,Sling,Eye patch and fake peg leg
Halfling chicken butcher,Handaxe,Chicken meat (5 lbs.)
Halfling drug dealer,Short sword, Abyss dust (25gp value)
Halfling drug dealer,Short sword,Snakeweed (5sp value)
Halfling forger,Quil (as dart), Ink well and parchment
Halfling gypsy,Sling,Hex doll
Halfling loan shark,Short sword,5 gp 10 sp 200 cp
Halfling mariner,Knife (as dagger),Sailcloth (2 yards)
Halfling pickpocket,Knife (as dagger), 1sp
Halfling trader,Short sword,20 sp
Halfling vagrant,Club,Begging bowl
Healer,Club,Holy water (1 vial)
Herbalist,Club,Herbs (1 lb.)
Hunter,Shortbow,Goat horns
Indentured servant,Staff,Locket
Indentured servant,Staff,Groceries
Jester,Dart,Silk clothes
Jeweler,Dagger,Gem worth 20 gp
Locksmith,Dagger,Fine tools
Marine,Longsword,Hide armor
Mendicant,Club,Cheese dip
Merchant,Dagger,4 gp 14 sp 27 cp
Minstrel,Dagger,Accordion
Net mender,Knife (as dagger),Thread 50’
Orphan,Club,Rag doll
Orphan,Club,Old Letter
Orphan,Club,Puppy
Outlaw,Short sword,Leather armor
Powder monkey,Short sword, Black Power (1lb)
Prostitute,Dagger,1 gp, 5sp
Quarter master,Long sword, Leather armor
Rat-catcher,Club,Net
Rat-catcher,Club,Lantern
Rigger,Knife (as dagger), Wooden dowel
Rigger,Knife (as dagger), Rope (100')
Ropemaker,Knife (as dagger),Rope (100’)
Scribe,Dart,Parchment (10 sheets)
Shipwright,Hammer (as club),Nails (1lb)
Shipwright,Hammer (as club),Saw
Shipwright,Hammer (as club),Planks 2 (1”x6”x8’)
Smuggler,Sling,Waterproof sack
Smuggler,Short sword, Forged letter of marque
Soldier,Spear,Shield
Tax collector,Longsword,100 cp
Trapper,Sling,Badger pelt
Urchin,Stick (as club),Begging bowl
Urchin,Stick (as club),Crude map of Freeport
Urchin,Stick (as club),Begging sign
Urchin,Stick (as club),Bottle of rum
Wainwright,Club,Pushcart
Wizard’s apprentice,Dagger,Black grimoire

Trade Goods List:

Accordion (2gp)
Dead Pellican coupon
Bottle of rum (1sp)
Bottle of Wine (3sp)
Chain 30’ (30gp)
Coal 3lbs. (3sp)
Eye patch (2cp)
Fishing rod (1sp)
Footlocker (5gp)
Gold necklace (25gp)
Grappling hook (1gp)
Holy Symbol (25gp)
Lantern (10gp)
Net 5’ (1gp)
Oil - 1 vial (1sp)
Pole 10’ (15cp)
Powder horn (5gp)
Perfume - 1 vial (1gp)
Rope 100’ (5sp)
Shipping News (5cp)
Squid- dead (3cp)
Three point hat (2gp)
Torch- each (1cp)
Waterproof sack (1gp)

Friday, June 7, 2013

Freeport revised

As I mentioned in my campaign reboot post, I am making some changes to the wide open setting of Freeport City of Adventure by Green Ronin Publishing. The author says throughout the book make the changes so Freeport fits your needs or setting.  So now I begin that task, combined with melding in some of the steampunk elements of Iron Kingdoms by Privateer Press, while using the Dungeon Crawl Classic RPG system by Goodman Games. No problem....what could go wrong.





First off goblins and orcs as occupants of the city, sorry not going to happen, not on my watch.  I really like that for the flavor of Freeport as written but for me personally I just don't like it in my game. Orcs and goblins are suppose to make your heart sink in your chest when you see them descending on your city, not be there as near slave labor for dangerous experiments.  They are possibly going to be replaced by Trolkin from the IK setting who inhabit the jungles on the island. It will be fun making them into a DCC class. 

Next no gnomes even though I plan to use other classes from CRAWL (published by +Dak Ultimak ).  

Next elves are not going to be a playable race, at least for the time being. In my setting they are going to be the kind of jerks you expect thousand year old beings to be. 

Halflings are more criminal then just curious in my setting. If one of them has a shiny bauble that belongs to you in their hands it isn't curiosity that made them steal it was greed. You may also now have a dagger in your back. The saying, "Trust a halfling? Ha maybe as far as I can throw one!" is commonly heard throughout my Freeport. 

The dwarves are generally the same but they also tend to have an engineering or bureaucratic feel to them as well. The dwarves run the mines on the north end of the island, and are starting to usher in the steam age, with the formation of the Dwarven League. 

These are most of the major changes I have planned so far. 

Thursday, June 6, 2013

Campaign Freeport reboot

I have decided to switch my regular campaign that I run from Pathfinder to DCC RPG.  The group had a good time with DCC when we did a funnel for fun.  I love the system, and had quickly grown tired of Pathfinder 3.X style of play.

As I have been searching for a new campaign concept and in the midst of a lull from regular campaign play (due to player illness and scheduling conflicts), I have been filling my geek needs elsewhere.  I started playing Warmachine/Hordes again, and remembered the things I really loved about that setting.  About the same time I was having my Warmachine/Hordes resurgence, I also received my Freeport City of Adventure book and PDFs.  I was never a Freeporter before this I had heard only great things about it, but when I read it I really fell in love with it.

I have decided that I am going to make a fusion of the two.  I am going to start with a modified version of Freeport (sorry I don't like Orcs having civil or semi-civil relations with humans/demi-humans) and slowly work in the steampunk feel of the Iron Kingdoms.  I am going to leave it open to my players to choose whether it is high seas pirate adventure, urban exploration, or island hoping dungeon exploration.

So it begins

The first post......what to say.....hmmmmm.

Well for starters I am going to be blogging about my varying geekish interests.  It will primarily focus on RPGs and my experiences building my campaign world, and running public games.  I will cover my passion of miniatures wargaming, and my other related hobbies.  I will keep a log of my fitness pursuits, as I try to turn this pudgy zero level gongfarmer into a tenth level warrior dropping mighty deeds left and right.  You got to be in shape to swing that long sword.  

I am not going to ramble on further as I will do a lot of that over the coarse of this blog. So till next time, well meet and good journeys.